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Dmg 5e exotic weapons
Dmg 5e exotic weapons











A Small weapon weighs half as much, and a Large weapon weighs twice as much.Ģ A weapon with two types is both types if the entry specifies “and,” or either type (wielder’s choice) if the entry specifies “or.

dmg 5e exotic weapons

They were chosen from a variety of Asian cultures, including those of China, Japan, Korea, India, the Philippines, and more.ġ Weight figures are for Medium weapons. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. This section contains all the Eastern weapons needed to run an Eastern-inspired fantasy campaign. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. It may display social status or even tell the history of a clan or house. In most Eastern cultures, the weapon is more than just a means of defense possibly representing a cultural tradition or philosophy. Exotic even within their own cultures, a number of these weapons require specialized training, and the secrets of their mastery are well protected in. Exotic even within their own cultures, a number of these weapons require specialized training, and the secrets of their mastery are well protected in remote temples and secret dojos. From wushu’s whirling chains and multi-bladed polearms to the awe-evoking mystique of the samurai’s gleaming blades, the martial arts of the East evoke images of fantastic weaponry. And since your access to feats is limited in 5e and it comes at a cost too, it doesn't feel like it makes weapons less special, even the most basic magic ones, but at the same time gives you a further deep path to make unique characters and more battle options.From wushu’s whirling chains and multi-bladed polearms to the awe-evoking mystique of the samurai’s gleaming blades, the martial arts of the East evoke images of fantastic weaponry. But since it's a feat, Battlemasters themselves could benefit from it. Of course, this steps into Battlemaster territory a bit, so needs to be properly cared for. It's exotic quality would give you CA +1 when taking the Dodge action.

dmg 5e exotic weapons

Usually a large wooden or metal base against the arm with a handle that can give you some extra reach to blows. Maybe 1d4 Bludgeoning dmg at 10ft with the chain OR 1d4 slashing dmg at 5ft with the scythe.īut it's exotic quality would allow you to attack and if you hit, as a Bonus action, you can roll an attack with disadvantage to restrain the target with the chain at no damage. Double Weapons With double-ended exotic weapons, Im inclined to follow the example of. I would classify that as an Exotic weapon. A damage value in parentheses appears best versatile weapon 5e. A Chain with a metal weight on one side, a small scythe at the other end. A classic Japanese Samurai/Ninja style weapon. But if you are not proficient with them, you don't have access to these extra functions. Either as battle options or as a Bonus action. The thing is, that every exotic weapon would offer two functions. Which gives you Proficiency with any weapon with the "Exotic" tag. So, first, I would make "Exotic Weapon Adept" a feat. It's a group of weapons that require proper training to use, and although not overly powerful or cheap or easy to maintain, their versatile use could make them more fun and interesting to expand the combat options of players, monsters and NPC's.

dmg 5e exotic weapons

What i'm calling an Exotic weapon is a less traditional weapon, but from gameplay standpoint, you could call it a "trick weapon".

dmg 5e exotic weapons

With a ranseur, you get a +2 bonus on opposed attack rolls made to disarm an opponent (including the roll to avoid being disarmed if such an attempt fails). Which a LOT can be done with just texturing and flavor, but i wanted to play around some more with the idea. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe. One of the things i feel DnD lacks for my taste is more normal weapons, a bit more variety and color. This is not about MAGICAL weapons, this is about more "exotic" weapons (i'll explain)













Dmg 5e exotic weapons